Sony announced a new collaboration with Youtube today, opening a new Sony channel full of trailers etc, which isn’t very exciting at all, but hidden within the press release, was this excellent paragraph:
In the future, PlayStation’s YouTube channel will feature a user-generated content section within the channel, as publishers and developers take advantage of the PlayStation 3’s advanced application programming interface (API) to allow users to create game mode videos. SCEA will also launch game-specific enhanced YouTube channels, starting off with the highly anticipated game LittleBigPlanet™. LittleBigPlanet, which launches on October 21 will also have its own YouTube channel coming out in November and will feature cross-promotion with the LittleBigPlanet.com community.
We were wondering if this would ever come to fruition, and boy are we glad it actually might be. With a game like LittleBigPlanet, a Youtube exporting feature is the perfect marketing and community tool - sending videos to where people already watch them, both easily and in higher quality than a wobble cam can muster, can only help to build on the game’s Play, Create, Share mantra.
Our favourite Scottish duo are back again for a fourth season of their probably award winning online show about Videogames - Consolevania. Rab and Ryan’s triumphant return came with a new delivery format, where sketches and reviews would be released individually over time instead of one long download, which also means we can link straight to specific sections of the show.
With the review embargo being lifted by Sony, they are now able to post their thoughts on Little Big Planet, and they call it ‘a masterpiece’.
Head over here to watch the rest of Consolevania season four, it comes heartily recommended.
The Mm crew are back from the Tokyo Game Show, where on the Sunday night they were awarded with a ‘future’ award which Alex Evans of Mm described as a sort of best of show award which goes to the most anticipated games of the year, and is chosen by the attendees of the show. Alex goes on to describe the award ceremony itself, and how it made them all go a bit weepy…
There was a special awards ceremony, where each game was shown and a member of its team interviewed - in japanese. I stood, glazed and rather silly looking on stage as Kim-san deftly fielded questions and distracted nay-sayers with his trademark golden shoes.
To be the only western-developed game that achieved one of these awards this year, was incredible - so much so that I can even report that tears were shed all round.
We were curious about the other 11 games in the list, but sadly no official list of winners seems to have been published as of writing this. If I see one we’ll be sure to update here, but for now you can enjoy the awesome game names from what I assume is the indie catergory.
Congratualtions everyone at Mm!
We’ve been alerted to a street date breaker! Attention people, Kuwait has copies of Little Big Planet for sale a full week before US release and two before it’s on European shelves…
Now, we know what you’re thinking right now – How do I get to Kuwait, and what the hell region of games do they have over there?
Well good buddy, it’s great news all round. Whilst Kuwait’s assigned region appears to be PAL, the majority of gamers choose NTSC imports of games, that means they’ll clearly have both. As for getting there, well a quick look over on the British Airways website tells me you can get a flight from London Heathrow tomorrow morning for a mere £190….oh but err coming back will cost you another £1090. Americans, you can fly from JFK New York for a mere $3300. Bargain.
Well, we’ll be patrolling the streets looking for street breakers, and we’ll keep you informed, until then, you can make do with this weirdly mirrored and incredibly tedious unboxing video on youtube, over and out good buddies!
The Portuguese subsidiary of Eurogamer has awarded LittleBigPlanet full marks! Looks like things are a little different overseas to here eh, people enjoying create a little more perhaps?
[snip]...Muitos estarão neste momento a perguntar, “mas o jogo não tem erros, não tem fim?” para esses apenas respondo. “Eu bem tentei, mas tudo funciona como deve funcionar.”
No I don’t speak a word of Portuguese either. Let’s see if classic internet interpreter Babel Fish can make any sense of it all…chances are not high.
LittleBigPlanet is effectively the “The Next Big Thing” in the world of the videojogos, a game where the imagination, the feelings, the cooperation, the friendship, the beauty, and genius is of given hands.
The preponderant paper is already incontornável that LBP will have in the conception of the future games, having influenced a new generation of graphical artists, and encouraging to as much others. Many will be at this moment to ask, “but the game does not have errors, does not have end” for these I only answer. “I tried well, but everything functions as it must function.”
Errrr… I guess thanks Babel Fish?
Sadly not a full Palin based level, but some interesting commentary none the less.
Thanks Game Politics.
We’ve already seen Mario, Sonic, Tetris, and all sorts of other games remade inside LittleBigPlanet by dedicated fans, and now it’s time for something a bit different, especially as it’s not out yet; EA’s very stylish parkour platformer, Mirror’s Edge. Amusingly it seems to work perfectly as a side scrolling platform conversion, despite the lack of wall-running, sliding, and people to beat up, plus that colour work is spot on - even using the red as a visual guide to show which pieces of environment the player needs to head towards next.
LBP Mirror’s edge Part 1
LBP Mirror’s edge Part 2
Mirror’s Edge comparison game play footage
Thanks Slashgamer for the heads up.
Eurogamer has published their review of LittleBigPlanet tonight, awarding it a solid 9/10, stating that the create side of things is just not fun or easy enough to warrant them awarding full marks.
The promise that anyone could create something simple and fun and personal with LittleBigPlanet hasn’t come true. In a way, it’s the opposite of Spore, which makes it easy and fun for every single player to have creative input, but doesn’t let any of them change the fabric of the game. LittleBigPlanet lets them run wild, with unprecedented results, but it locks the majority out of the creative process, because it’s time-consuming and simply not very enjoyable.
We hoped it could do both those things. That it doesn’t isn’t the let-down it might have been, thanks to the untamed community of brilliant nutjobs that’s already out there, appending their DIY masterpieces to this beautiful, mildly flawed, magnificently multiplayer platform game. We salute them, we salute Media Molecule for making it possible for them, and we salute Sony for its total commitment to this brave, hare-brained project.
I’m not sure if I totally agree with them on this point, but then again perhaps I’m in the minority of players who so far has enjoyed the creating part of the game way more than the rest, spending three long evenings glued to the screen, building, testing and perfecting my levels. However it is clear that to anyone not quite as inspired by or dedicated to such a feature, it would become laborious… Plus sitting through all the tutorials can get quite frustrating for the faster learners amongst us, who have already put two and two together and worked out exactly how the next type of bolt works thank you very much.
Overall though Eurogamer enjoyed the game, as the 9/10 clearly shows of course!
But mostly, we’re just happy to see a flagship game for a modern system that’s about running from left to right and jumping over things. New ideas are great, great old ideas are better, and LittleBigPlanet has both: it’s the future and the past of videogames, rolled into one.
Good news for Sony, Mm and LBP. Expect more reviews to start appearing this week!
High above the surface of the Little Big Planet, way up there in outer-space, orbits a Little Big Planetoid.
On the northern hemisphere of this tiny barren rock sits a bustling construction site, and It is here that a busy team of engineers are preparing what is soon to be a giant observatory, where enormous consoles will bleep excitedly as vast telescopes gaze down onto the planet below.
It is from this vantage point, and by using these excessive instruments, that we who will operate this centre will be able to watch, record, and then relay all the latest news, events and happenings on the Little Big Planet to anywhere in the galaxy. Our broadcasts will be frequent, fun, and of an astronomical quality, quite literally.
For now, we must use this temporary set of equipment, and broadcast as best we can, welcome to our little (big?) corner of the internet, please stand by for test broadcasts!
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