Patch 1.09, aka Edam is now live, having hit the servers at around 9.41pm GMT. It is 23Mb in size.
As announced on Media Molecule’s blog earlier this evening, patch 1.09 arrives with a bang and gives us some epic bug fixes, which many community members will be very pleased to see arrive.

Edam. In Sainsbury’s. On Saturday afternoon. Spot the cheeky Gouda.
Here are the official patch notes from Media Molecule:
- Failed to save profile’ message not being displayed when a users profile is full.
- Object Capture Bug: switch connectors being deleted when an object is captured.
- Failed to load profile issue :where the user is thrown out to the XMB due to a texture that is not registered in their profile being present in their pod.
- Text not displaying in the text chat window.
- Slow rewind due to moderation check.
- Save file corruption which caused the game to crash when placing any object in an emitter in any level.
A big thank-you goes out from the community to the Media Molecules and the testing team, who have apparently been giving Edam their extra special attention.
Will this fix the problems that people have been having with their save data files? Well, we certainly hope so - and that’s what it says on the tin. Enjoy!
The next patch, Cornish Yarg is a feature rich patch due out in the next four weeks and is set to unleash online create mode, and tutorials.
For full details, check the official Media Molecule blog post for details on Edam.
